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Sailor moon s fighting game sprites
Sailor moon s fighting game sprites










sailor moon s fighting game sprites

There's also a physical lockout issue, although nowhere near as debilitating as with the Famicom/NES. The Super NES does use a software-based region lockout, but Japan and North America share the same region, so for you Western-hemisphere readers out there, this is a non-issue. NB: Since this is an import-only game, I suppose I should take a moment to describe how to play it on other region consoles. Yeah, I'm just gonna stop right there before I dig myself any deeper and start sounding like an actual fan, and instead spend my time discussing the fighting game based on Sailor Moon S. If you've ever felt despair about how America hasn't shown quite enough interest to get all the Moonie goodies.

sailor moon s fighting game sprites

But if you haven't guessed by the way I referred to their console, they were only sold in Japan. And these are only some of the Sailor Moon-licenced games to hit the Super Famicom across multiple genres. Have you ever watched the Sailor Moon anime and found yourself wondering why the heroes don't use more unarmed martial arts fighting? It seems they're way more dependent on their magical finishers, amirite? Well, as if to rectify this issue, they made a versus fighter using the Sailor Moon licence two, in fact.












Sailor moon s fighting game sprites